- Independent Character Designer and Illustrator at RuntmonkUSAugust 2012 - Present
- Character Designer at Decoy GamesUSNovember 2022 - September 2024
- Creative Technologist at mcgarrybowenNew YorkAugust 2013 - October 2022
I am a character designer and illustrator focused on stylized video games and animation. Compelling storytelling and engaging game mechanics form the foundation of my approach to art and design. I enjoy collaborating with creative, forward-thinking individuals, and I lead with authenticity and inclusivity to develop impactful characters, stories, and interactive experiences. My goal is to create characters with ethical consideration for diversity and accurate representation in order to inspire and empower the audiences that enjoy them.